Summary
Among the many reasons for the success ofBaldur’s Gate 3is its story. Sure, memorable companions, gameplay freedom, andtons of contentalso helped; but the main and optional quests unfolded so well that they kept us hooked. It seemsLarianhas realised that a story-first approach is the way to go.
In fact, CEO Swen Vincke is so convinced that Larian will now be setting up a special storytelling team at the studio. This team will work on establishing lore and the world before the writing team begins working on future projects. The aim is to create a well-rounded world so that the writers can create adventures within them.

Larian Is Building A Dedicated Storytelling Team
In a conversation withGameSpot, Vinkne said that stories are the studio’s bread and butter, so it makes sense to invest in a team specifically for them. “We’re trying to make the stories of our future games now so that we have a big backlog of stories available for us when we start on the next thing,” he said.
“We’re building a fairly large storytelling team to work together with our writing team,” he explained. “The writers work on the games. Storytelling teams basically create stories in whatever form for future games and then obviously they work together with our teams on the current games also. But it’s really more of a forward-looking thing than a ‘today’ thing."
Vincke also outlined the duties of the writers in order to explain how they would benefit from a dedicated storytelling team. “Narrative design, dialogue writing, making sure that you have all permutations covered, arcs over longer periods of time across multiple games, these are all different disciplines and they require specialization and so you need people that are used to doing these things.”
After patch 8 of Baldur’s Gate 3, Larian has officially moved on to other projects. While we don’t have any information on what’s next, we can’t wait to see what the team cooks up next.