Summary
TheBaldur’s Gate 3community has been revelling in the new features and additions that arrived with the game’s eighth and final patch. Patch 8 added photo mode, full crossplay and a new subclass for each of the game’s vanilla classes.
Larian Studios head Swen Vincke recentlytook to social mediato give his thoughts on Patch 8 and the future of Baldur’s Gate 3.

The Next Big Thing
“Feeling good today about where we are with BG3,” Vincke writes. “Patch 8 got a lot of people playing again. It took a lot of development effort, but I’m happy we did it.”
The post is accompanied by a screenshot of Baldur’s Gate 3’s concurrent player count fromSteamDB. Baldur’s Gate 3 had dipped below 100,000 peak concurrent players in the week leading up to the release of Patch 8, only to then surge to around 160,000 following the patch’s release.

“With mod support thriving, I think the game will now continue to do well for quite some time. It gives us room to focus on making our next big thing as good as we can, and that focus is more than welcome. We’ve got big shoes to fill,” Vincke concludes.
Larian Studios has been working with passionate modders to ensure they have all the tools they need to continue creating content for Baldur’s Gate 3. One of the most high-profile ongoing modding projects is Path to Menzoberranzan, a project that has a custom party retrace the steps of Gorion’s Ward from Baldur’s Gate 2 over a hundred years later. The team ofover one-hundred moddersis hard to work recreating and elevating locations such as Athkatla and Irenicus' Dungeon.
We can see from other RPGs that command a similar popularity to Baldur’s Gate 3, such as Skyrim, that the modding community is relentless in its collective creativity. We can expect to see many more modding projects in the years to come as modders become more familiar with Baldur’s Gate 3’s scripting quirks and other advanced modding tools.
As for Larian, the studio is now working on two unannounced projects. No information about these projects has been announced yet.