Summary

Finding rewards that feel meaningful and impactful in aDungeons & Dragonscampaign can prove difficult for DMs, especially if you have a table of all expert players. You can’t just keep giving the same old Bag of Holding to the same table over and over again, after all. So, once you’ve gone through the most classic D&D rewards, what else is there to give?

If you’re struggling to find cool rewards for your high-level players, look no further than this list. For this list, we’ve cultivated a list of various types of treasure rewards and specific rewards you can gift players that are sure to prove meaningful.

A dragon guards a Treasure Hoard in Dungeons & Dragons

10A Dragon’s Treasure Hoard

Gold Galore

One of the best types of rewards you’re able to give a highly skilled group of players after a difficult battle or challenging boss encounter is an entire treasure hoard. Powerful monsters like dragons havetreasure hoard typesin the 2025 Monster Manual that can include dozens of types of items like gold, coins, art objects, and even magic items.

If you’re using a powerful creature like a dragon for a boss encounter, consider rewarding your high-level players with an enormous hoard. So long as they have the means to transport it, like with a Bag of Holding, your players will thank you for the gift.

A set of healing potions in Dungeons & Dragons.

9Powerful Potions

Drink Up

The 2024 Dungeon Master’s Guide and other sourcebooks for Dungeons & Dragons offer players some really powerful potions that they can craft themselves. However, some are quite difficult to craft and will likely need to be gifted to them by a benevolent DM for a job well done.

For some particularly powerful positions, consider gifting your players with either a Potion of Invulnerability, which provides resistance to all damage, or a Potion of Storm Giant Strength, which increases player strength to 29. Many giant strength potions can prove to be really great rewards for top-tier players.

Two owlins casting spells at Strixhaven in DND.

8Mentor Training

Hone Your Skills

This next reward is a bit more roleplay-focused and nebulous, but can prove really engaging for roleplay-focused tables. The next time a party member completes a difficult quest, offer them a training session of some kind with a powerful mentor-type character. The rewards they get from the training session can be tailored to the player.

For example, if a spellcaster trains with a powerful wizard, offer them an extra spell or spell slot upon completion of the training. Or, if a fighter trains with an esteemed swordmaster, perhaps you can grant them Weapon Mastery properties on one of their weapons. Get creative!

A castle sitting on top of a bluff in Dungeons & Dragons.

7Extra Bastion Facilities

Home Sweet Home

While there are specific rules inthe 2024 Dungeon Master’s Guideabout how many bastion facilities a player can have at given levels, if you’re willing to stretch the rules a bit or even homebrew your own, this next reward is great for expert players. When they complete a difficult quest, offer them an extra special bastion facility, or reduce the time needed to construct a facility, should the player choose.

This is great for high-level players as it encourages them to engage with the main storyline of your campaign while providing an outlet for resource-management-geared players. Many expert players enjoy resource and inventory tracking, and special bastion facilities are a great way to provide that track for them.

A bard opens up a magical portal in Dungeons & Dragons.

6Access To A Teleportation Circle

Now Boarding At Teleportation Circle One

For mid-level parties who are on the brink of becoming more powerful, offering players access to a teleportation circle can prove incredibly useful. If you inform the party upfront that, should they complete a given quest, they can gain access to said teleportation circle, they’re more likely to take on the quest in the first place.

This is because access to a teleportation circle can cut down on travel and expenses quite a bit for resource-heavy or survival-based campaigns. If you want to tailor the reward to be more narrative-focused, inform players that, to get to a chosen destination, they must use a specific teleportation circle, using the completion of one quest to feed into another.

Blackrazor, a sentient magic sword in Dungeons & Dragons.

5Artifact Magic Items

Treasures Untold

Magic items always prove to be great gifts and treasures to grant to players, but if you’re dealing with extremely high-level D&D players, you might want to look specifically at artifact magic items. Artifact magic items are specific items that typically have a backstory, a lineage of owners, and sometimes even sentience.

These items are, of course, extremely powerful, but also can come with major and minor properties that are both beneficial and harmful to players. This makes them both extremely fun to roleplay and challenging to wield, providing an extra obstacle for advanced players to deal with.

Two prismari students practice dueling at Strixhaven in DND.

4Epic Boon Feats

The Best Of The Boons

Epic Boon Featsare granted typically at level 19 and above, meaning you’ll want to save this reward for the very end of your campaign. However, once again, if you’re willing to bend the rules a little bit, you could risk the balance of your game and offer players these boons earlier.

Regardless, Epic Boon Feats provide players with capstone-like abilities that can be nearly game-breaking if employed correctly. These can also be used in tandem with the mentor training reward and gifted to players who successfully train with powerful magical individuals from the world of Dungeons & Dragons.

A sorcerer casts Vitriolic Sphere on a pack of nothics in Dungeons & Dragons.

3Potent Poisons

The Long Farewell

One of the most underutilized items that can be granted to players in Dungeons & Dragons is poison. Typically, players and DMs alike tend to get it into their heads that there’s only one kind of basic poison. This is far from the truth. The 2024 Dungeon Master’s Guide has a host of different poison types for players to use.

For expert or high-level players, consider gifting them with poisons like Truth Serum, Purple Worm Poison, or the Oil of Taggit, which all have unique effects in addition to inflicting the poison condition on enemies. Using these poisons correctly can provide players with a fun combat or roleplay challenge, depending on how they use them.

A sumptuous feast laid out on a table in DND.

2Supernatural Gifts

Be Blessed

Another unique reward that this not often used in Dungeons & Dragons campaignsis Supernatural Gifts. Supernatural Gifts are usually bestowed upon players by deities of their choosing or other powerful magical creatures like fey or even fiends. These gifts come in two different forms: blessings and charms, which can be found in Chapter Three of the 2024 Dungeon Master’s Guide.

These gifts are great to give to players as a boon right before a climactic battle. However, they can also be given as a reward for a job well done on another task. For example, if a god tasked a player with retrieving a religious artifact, and they succeed, they can grant the player a blessing for their work.

A pirate ship docked outside of Waterdeep in Dungeons & Dragons.

1A Unique Vessel

Take To The Seas…Or Skies?

Last, consider giving players a unique vessel of their very own to traverse the Material Plane, or even Wildspace. Spelljammer: Adventures in Space has rules for running Wildspace Skyships and other vessels, or you can give players a normal ship to sail the seven seas with.

Either way, giving players a vessel for them to use and maintain can prove highly entertaining. Usually, players become invested in naming and customizing the vessel, and can easily enjoy the utilitiarian perks that vessels grant them, like shorter travel time, or perhaps an advantage in combat depending on the scenario.