At first glance,Beyblade Xjust looks like a load of spinning tops clattering against each other. That couldn’t be further from the truth, though, as Beyblade is a game full of strategy, as you carefully pick your Beyblades and their types to counter your opponent.

Beyblades are split into one of four categories: Attack, Defense, Stamina, and Balance. Knowing which ones can best deal with others is key to picking your ideal bits and ratchets, and knocking your opponent out.

Defense

As the name suggests, Attack beys are the most aggressive, and aim to win byknocking out or bursting the opposing bey.They oftenmove erratically, and are most able to hit the extreme edge on the side of the arena to dash in for a strike. Because they’re going to be repeatedly colliding with an opponent, Attack types have ahigh burst resistance.

However, Attack beyslack stamina. If they can’t deal with an opponent quickly, the repeated impacts and use of the extreme edge will often mean theyrun out of spin. They may even knock themselves out by bouncing into the pockets if they miss their target, making rounds with Attack beybladesvery quick.

Experiment with launching Attack beys at an angle, to optimise the chances of hitting your opponent’s ratchet for a burst.

Attack beybladeswant to be shorter than average.When building combos,60mm ratchetslet you get low enough to the ground to hit larger, bulkier Defense-type Beyblades. Your bit should also bewiderto encourage the circling motion Attack beys need to get to the extreme edge, such asGear Flat, Flat, Rush, or Low-Flat.

Weak Against

Attack

Stamina beyblades are often considered among thebest of Beyblade X. They take the slow approach, aiming tosimply spin longer than your opponent.

To do this, Stamina blades will often belarger than average, and have most of their weightdistributed on the outer edge. This ensures they maintain their spin for as long as possible, but it also means theystruggle when facing an aggressive bey.

During a match, a Stamina bey willsit in the middle of the arena.It won’t be circling for an attack, and will only hit the extreme edge if it’sknocked there. Otherwise, it’ll conserve its energy and remain in the middle,waiting out the opponent.

You’ll often want to launch Stamina beyblades as flat as possible, to ensure there isn’t extra swaying adding drag.

Because of their weakness to Attack types and incrediblylow burst resistance, it’s recommended you run a Stamina beyblade with a similarlythin ratchet. You also want a ratchet with either ahigher number of points, like a 9-60, or one with very few points at all, like a 1-60, as they burst less easily.

Stamina bits are generallyball-shapedto some degree, to ensure they remain steady in the arena and minimise resistance on the surface.BallandOrbare good choices, whileDisk-Ballis a long-standing favourite thanks to the additional stability provided by the large disc.

Stamina

Defense beys aim to win bytanking hits.While a Stamina beyblade will win by simply existing longer than its opponent, a Defense beyabsorbs damage, sapping the opponents' spin each time they connect.

Defense beyblades are generally much taller than the others, with 70mm and 80mm ratchets being the norm. Though this height does mean they have alow burst resistance, it also allows them to more easilyself-correctwhen knocked out of alignment.

The bits for Defense beyblades arenarrow points, as this gives them the freedom to move when contact is made.Needle, Spike, Gear-Needle, and Dotall seee play, though you’ll often find Defense builds make use of Balance bits too, likeHexa.

Unfortunately, of the four types, Defense is often considered theweakest.They struggle with the massively popular Stamina beys, and theirlow burst resistanceis antithetical to what you’d expect of a Defense build. This means you don’t often see Defene builds do well at higher-level competitive play.

None

Balance is to Beyblade whatNormal is to Pokemon: the pure baseline. Balance beys will have some combination of aspects fromall three other types.Perhaps it will have the stability of a Defense build and the spin of a Stamina, or hit as hard as an Attack but the height of a Defense.

However, Balance beys all tend to share a few similarities: they have ahigh burst resistance, and will behave differently depending onhow they hit the opponent. If they’re hit, they can bounce back like a Defense-type, but they’re also more than capable of being aggressive, like an Attack bey.

This makes Balance beysdifficult to place competitively. Often they struggle to carve out their own niche, especially when put against Attack or Stamina. However, Balance parts are also some of the most sought-after, such as theHexa bitthat is an all-star in Stamina builds, orElevatethat has almost single-handedly made left-spinning beys viable