Summary

Final Fantasy 14has been in a tricky spot ever since the release of Dawntrail, with frustrations over the direction of the story,certain characters, and changes to combat allcontributing to falling player numbers. Its recent decline has been somewhat overblown, but the lack of things to do for casual players and disappointment with the story are very fair criticisms.

Ever since, Square Enix and Yoshi-P have been attempting to improve things with each patch, and 7.2 appears to have worked better than most. For the first time possibly ever (it’s difficult to track),Dawntrail’s user reviews on Steamhave risen to a ‘Mixed’ rating, as more positive reviews are being left, or negative reviews are being switched to positive.

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Final Fantasy 14’s Dawntrail Expansion Rises To ‘Mixed’ Reviews On Steam

Reddit user Spookhetti_Sauceis one such fan, who claimed they recently changed their review from negative to positive thanks to 7.2, and is urging others who share the same feelings to do the same. Of course, there are those that understandably won’t budge, as they’re either waiting to see if 7.2 is a fluke, or are just too disappointed with Dawntrail’s story, but it’s a step in the right direction for Square.

Most of the enjoyment appears to stem from the battle content in this expansion, with the Arcadion raid series being arguably the best in Final Fantasy 14 as a whole. Extremes and Savages have been really fun too (hello MS6 enjoyers), and while not everyone’s cup of tea, I think the story is heading in a very interesting direction in 7.2.

With relic weapons, Cosmic Exploration, and Occult Crescent on the way- which should keep the more casual/crafting-focused players occupied - it’s possible that Dawntrail could be looked on a bit more favorablywhen the time for 8.0 finally arrives. Until then, we can only cross our fingers and hope that 7.2 wasn’t a fluke after all.