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Yellow Harvest is an optional area that you can visit toward the end of Act 1 inClair Obscur: Expedition 33.Between the treasures, Expedition Journals, and battles to be found here, there are plenty of reasons to go, but if you’re especially curious you’ll stumble on Yellow Harvest’s true challenge; the Chromatic Orphelins.
This trio of Chromatic Nevrons can make short work of an inexperienced party, as all three of them attack with dangerous combos. Worse still, each hit they land reduces your maximum HP! Here’s how to stop these monsters in their tracks.

Where Are The Chromatic Orphelins?
You can reach Yellow Harvest once Esquie joins you; travel west on the Continent Map from the Gestral Village and have Esquiebreak the blue stonesblocking the path.
Yellow Harvest’s main path takes youup a tall pillarby way of grapplilng hooks, past the final flag of Expedition 58. Beyond the flag is a meadow where you’ll fight Glaise, the main boss of Yellow Harvest.

Once Glaise is defeated, you can proceed to the exit back to the Continent Map and the Lost Woods. To find the Chromatic Orphelins,climb the rocks to the right instead of leaving Yellow Harvest.
Jump down the chasm at the top of the rocks; follow the tunnel into the cave to find the lair of the Chromatic Orphelins, gathered around a fire.
Going the other way in the tunnel leads to an exit that willdrop you down to the base of the pillar, forcing you to either climb all the way back up or find another Expedition Flag so you can fast travel to 58’s last stand.
Recommended Party Setup
Being able toremove status effectsis critical against the Chromatic Orphelins; without getting rid of the stacks of Blight that the Nevrons inflict, you won’t be able to heal.Lune and herHealing LightSkill are essentialfor this reason.
The Orphelins are alsoweak against Earth damage, so spells likeCrustal Crushare extremely effective when Lune isn’t on healing duty.
Earth-elemental weapons are hard to come by this early in the game, so chances are you’ll only have a few, like theGaulteramsword. Gustave and Verso both have self-healing skills and the ability to equip swords. If you’ve recruited Verso, bring him along; if you haven’t, bring Gustave.
Your last character slot is up to you; Maelle is always a solid choice as she caninflict heavy damage and Burn, picking off Orphelins one by one. Sciel, on the other hand, offers another healing option to get rid of Blight.
As always, verify that whomever you don’t choose is ready to step in for a Last Stand if needed.
How To Beat The Chromatic Orphelins
The Chromatic Orphelins areall equal-priority targets.There’s no leader or minions among them, and they don’t synergize with one another, sopick one, destroy it, and move on to the next.
The bosses' combo attacks hit fairly hard, butthe real danger is the Blight stacks that they inflict.Each stack of Blightreduces the victim’s maximum Health by ten percent. While characters with ten Blight stacks will still survive with exactly 1 HP, Healing Tints will be effectively useless while your maximum HP is reduced this way.
Have characters who can self-heal, like Verso, do so whenever they can; that frees up Lune to attack with Earth spells and deal lots of damage. When Lune needs to switch to healing, be sure that the rest of the team iscontinuing to focus on a single target.The faster you can reduce the enemy team to two, and then one, the fewer Blight stacks you’ll suffer.
If you’ve come back in Act 2, you may have some Luminas likeEnergising ReviveandPowerful Revivethat make the fight much easier. If party members fall due to excessive Blight, you can bring them back with buffs!