As you grow your drug empire inSchedule 1, you’ll get into fights now and again. It starts off with the mysterious Benzies family taking out your RV at the beginning of the game, and it won’t end there. Irate customers might pull a knife on you if you don’t give them their product.

If that wasn’t bad enough, there’s the police to deal with during the day and during their curfew patrols, and if you get cornered, you won’t want to let them cuff and arrest you, especially if you’re carrying product. Keep yourself safe in Hyland Point, and invest in a weapon before it’s too late.

Player character buying a Machete from Stan’s Weapon Shop in the Warehouse in Schedule 1.

Schedule 1 is inEarly Access on Steam, so the information below may be subject to change at a later date.

Every Weapon And How To Get Them

There are atotal of five different weaponsavailable, withthree of them being meleeandtwo of them being ranged. Each one does itsown amount of damage, and can be used to eitherscare or temporarily incapacitate an NPC.

Not every NPC runs when you aim a gun or show them a weapon. Some will aggro onto you and fight back, either with their fists or their own weapon.

Player character looking down at a baseball bat they can pick up by a fence in Schedule 1.

They’re primarily used todefend yourself against hostile NPCsif a deal goes wrong, or you accidentally hit them first, or toknock out police officersduring a chase toprevent them from cuffing you.

Melee Weapons

Baseball Bat

Thefirst weapon available is the Baseball Bat, and instead of buying it, youpick it up off the ground. It’s located on thebasketball courton thenorthwestern side of town, next to theFat Dragon Chinese Restaurant, and it’sleaning against the fencenear the entrance.

If you sell or misplace your Baseball Bat, you’re able to purchase additional ones at the Weapons Shop inside the Warehouse.

Player character aiming a Revolver at an NPC during the day in Schedule 1.

Frying Pan

The Frying Pan is thesecond melee weapon available, and it serves as analternate melee weaponto the Baseball Bat. It’spurchaseable from theWeapon Shopinside the Warehouseonce youunlock access to it at Hoodlum V Rank, costs100 Dollars, and does thesame damage as a Baseball Bat, but with aslightly shorter range.

Machete

The Machete is thethird melee weapon available, and it’s also purchased from theWeapon Store inside the Warehouse, but it requires you toreach Peddler III Rankbefore you may buy it. Itcosts 250 Dollars, and offers thehighest damageof the three melee weapons at50 per swing.

Ranged Weapons

Revolver

The Revolver is theearliest ranged weaponavailable, and like most of the others, it’s bought from Stan’sWeapon Shop in the Warehouse. It becomes available to purchase once youreach Hustler III Rank, alongside the Revolver Ammo neededfor it.

Be careful when acquiring a gun while in the Warehouse, asyou’ll start with it drawn if it’s the last item acquiredand cause Stan to aggro on to you.

Itcosts 1,000 Dollars, while the ammocosts ten dollars for each set of six, and itholds six bulletsat a time, so you’ll likely want tocarry at least one extra set of bulletswith you at any given time.

M1911

Thesecond ranged weaponavailable is the M1911, and it’s also bought from theWeapon Shop in the Warehouse, but itrequires the highest rank out of all the weapons, as you need to beEnforcer I to purchase it and its ammo.

It also costs the most out of every weapon, at2,500 Dollars per gunand itsammo costs 20 dollarsfor a set of ten. It does around thesame damage as the Revolver, but offersslightly better accuracy, and ahigher magazine.