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Dragon Ball: Sparking ZeroDaima DLC first pack brings with it some highly anticipated characters from the anime, who finally make their way to the game. While Vegeta SSJ 3 is the main highlight in this DLC, there has been a lot of work done on Goku Mini, especially the Super Saiyan form.
Goku Mini has both a base form and a normal Super Saiyan (SSJ) form. We will outline the movesets and abilities of both forms. We also discuss the optimal combos for Goku Mini SSJ, which can, of course, be used for the base one, but there might be differences in the heavy attack strings.

Sleep
Four Skill Points
Goku will sleep and regain some of his health. He will also restore his Ki. This is theworst regeneration skill of all,as it takes a lot of time.
Warm-up Exercise
Two Skill Points
Goku’s Melee, Ki Blasts, and Blast powersget buffed for 15 seconds.
Quick Rush
Three Ki Bars
Your character willperform a rush and beat down the enemyduring a cutscene.
Take This!
Goku will use his pole to hit the opponent. This attack isunblockable.
Complete Ki Bar
Goku will transform into SSJ andperform an explosion attack.
The Goku Mini released with the Daima DLC isalmost the same as the previous mini version. His abilities, Sleep and Warm-up Exercise, are both completely the same. Even hissuper attacks areidentical.
However, he does have a different ultimate attack. Instead of Power Pole Impact,this version uses Aura Impact. This is an explosion ultimate, so you would have a better chance of hitting the opponent after stunning them.

Another significant change is the ki blast.Daima Goku can throw ki blastsat the opponent.
Afterimage
Other than grab or ki blasts, nothing will hit Goku. Yourcharacter will vanish and go behind the opponentif they fight. If the opponent does a rush attack or another super attack, your character will vanish automatically.
High-Speed Strike
A rush attack whereGoku shoots ki blasts at the opponentand then strikes them twice.
Goku willshoot Kamehamehatoward the opponent. It can be blocked.
Optimal Combos For SSJ Daima Goku
you may’t rely solely on the super attacks in a match, asthey aren’t particularly reliable. So, combos are important to learn, especially those that can confuse your opponents. Here are two combos that can be challenging to learn, buttheir high damage output makes learning them worthwhile.
First Combo Explanation
First,perform the complete string of charged normal attacksfrom all angles, ensuring youhit the enemy with normal attacks. This can be quite challenging, so be sure to practice before applying it in an actual match.Do that in your first combo stringand then continue the combo like usual.
Do not hold the heavy attack for too long, asit can ruin your combo. You need to be precise with the timing. If you delay it,the opponent will easily be able to sidestep. That is why doing it mid-combo is important.

During the second string,perform a gut punch and then flying kicks. After that, continue the combo and at the end of the third string, do a heavy sweep attack.
Following that, hit the opponent with a couple of normal attacks, then move your analog upward, thenstep forward, and continue the combo with normal hits. Now, use any of your super.
Second Combo Explanation
Perform the sameheavy attack string at the startand then do the usual combo. After the second string,hit the opponent with a gut punch and charge your ki blast.
Hit the opponent with theki blast and then do a sweep attack. Again, charge a ki blast and hit your opponent.
Do not press the button to charge up the ki blast immediately after performing a heavy attack.Heavy attackshavefurther strings that you can trigger.
If you perform a gut punch on an enemy and give the same input again,your character will do another heavy attack, which you don’t want. So, wait for a bit and then charge your ki blast.
After that, move your analog upward,step forward, and then perform a heavy attack. After that,charge your ki blast again and then perform a normal combo. Once you’re done with that,use any of your rush moves. The ki blasts deal solid damage between combos, but it isn’t easy to use them.
This combo works a lot better with characters who have shotgun ki blasts.
While you’re able to use them fairly easily outside of a combo,they become a little complicated when usedinside one. You would have to practise a bit before being able to perform this combo.
verify not to charge the ki blast too much, as the opponent will recover.