Dragon Ball: Sparking Zero’slatest DLC pack has been released, and it has introduced five new characters. While all the characters are pretty great, Vegeta Mini SSJ 3 is the most fun one of all. Daima fans have also been waiting for this transformation to appear in the game.

It is finally here, along with three other forms. Here we will provide you with a thorough guide of Vegeta’s forms from base to SSJ 3, explaining his moveset and how to play him. We will also discuss the optimal combo for this character that will help you deal massive damage.

Vegeta Mini base form Ki charging in Dragon Ball: Sparking Zero.

Revive Bug

Four Skill Points

Vegeta restores some of his healthand max ki bar (not the sparking one).

Afterimage

Two Skill Points

A skill that allows you to evade any upcoming attack. If the opponent is throwing hands, thenyou will go behind him. However, if your opponent uses a long-range attack,you will automatically vanish.

Full Power Energy Cannon

Three Ki Bars

Vegeta throws an energy cannontoward the opponent that can be boosted.

Rising Rush

Vegeta’s rush attack, wherehe beats the opponent during a cutscene. It is blockable and causes more damage if the opponent hits the ground or any other object after the last hit.

Atomic Rush

Complete Ki Bar

Vegeta’s ultimate rush attack, where he hits the opponent first, then blasts them with an energy cannon. This attack is blockable.

Vegeta mini has a pretty great block string, so attempt to use it more often. After sidestepping and pressing a triangle, he uses the gut punchthat stuns the opponent, allowing you to perform a combo or your super attacks.

Vegeta Mini SSJ1 Ki charging in Dragon Ball: Sparking Zero.

He also has the gut punch as his heavy attackif you press triangle after pressing square two times. Unfortunately, he doesn’t have a rolling hammer, but you can go behind the opponent after hitting them with a gut punch, so that’s alright.

Buffs your Melee, Ki Blast, and Blast powerfor 15 seconds.

Vegeta Mini SSJ2 Ki charging in Dragon Ball: Sparking Zero.

Full Power Energy Blast Volley

Vegeta launches a volley of energy blaststoward the opponent. We don’t recommend using it as it is the easiest super to dodge in the game.

Overpowering Crush

Vegeta’s super rush attack,where he attacks the opponent during a cutscene. It is blockable.

Vegeta fires Galick Gunat the opponent. It can be blocked.

Just like the base form,this version also has the same block string after side-stepping. This form also doesn’t have a rolling hammer.

Explosive Wave

Blast the opponent away from you.Can be used to avoid getting hit by the combofrom the back. It may even help you avoid getting hit by rush supers.

Afterimage Strike

Three Skill Points

For ten seconds,nothing except grabs and ki blasts will hit Vegeta. However, if the opponent performs a perception on you, then you will lose this ability instantly.

Head-On Impact

Vegeta fires an energy cannon toward the opponentand then follows it up with a headbutt. This attack is blockable.

Big Bang Attack

Complete Ki Bars

Vegeta launches the Big Bang Attacktowards the opponent. This attack can be blocked.

Super Saiyan 2 Mini Vegeta doesn’t have the same block string as SSJ 1 and base form;he performs a flying kick on the opponent, which is a great attack as it can catch them off guard.

Vegeta Mini SSJ3 Ki charging In Dragon Ball: Sparking Zero.

Wild Sense

Allows you to dodge any attack other than ki blasts or grabs automatically. If the opponent is throwing hands, thenyou will dodge and perform a hit on them.

Vanishing Strike

Vegeta aura farmson the opponent and beats them during a cutscene.

Galick Doom

Vegeta fires Galick Gun towards the opponent and then follows it up with a punch.He then grabs the opponent from their neckand instantly drops them (peak aura farming- our boy Future Trunks has a competition now).

Vegeta SSJ3 is arguably the most fun form to play among the others, but it has one massive flaw. Unlike the side-step block string of the other three forms, this one doesn’t feature a useful one. We have designed a couple of combos for the SSJ 3 form that can help you a lot in your matches.

Vegeta Mini SSJ3 Super Attack Animation in Dragon Ball: Sparking Zero.

Vegeta SSJ 3 Optimal Combos

First Video Explanation:The combo we are using here is pretty complicated, butit looks extremely cool and deals huge damage. Start the combo with normal hits andthen charge heavy hits. This will take a bit of practise, but eventually you will get it down.

You can do this four times in a combo from all sides- up, down, left, and right. After performing all the heavy hits, continue the combo. Press X after finishing the string (do this twice). Now, during the third string, at the end,do the sweep attack and then the gut kick by pressing Square and then Triangle.

Follow it up by pressing square thrice, and then press Triangle and keep pressing square until you reach the opponent. After you have hit the opponent once or twice,move the joystick upward and press Triangle to launch the enemy into the sky. Then, press triangle and do the normal combo. After that, perform any super attack.

Do not charge the hits too much, as that will send the opponent flying.

Another combo we performed features a reset andhas the potential to take out around 70% of the opponent’s health. Start the combo with the same heavy hits and keep doing what you did in the first combo. Now, after the sweep attack, press the triangle again.Do not spam the triangleas it will ruin the combo.

After you have launched the opponent away,perform your rush attack. The combo itself will deal over 10k damage, and if you boost the rush attack,it will also deal over 10k damage easily. When you press the triangle after the sweep, the combo resets, so it won’t be a true combo, which is exactly why it deals such massive damage.

Second Video Explanation:Here, you don’t have to do anything fancy. Just do the simple combo with three strings. However,make sure to use the heavy attacks during the third string. We used the gut kick along with the sweep and upward kick to launch the enemy in the air.

After that,complete the combo, which will trigger a true knockdown. Now, hit the enemy with your ranged blast. A pretty simple combo, but the damage it deals is scary.

The combos done in the first combo have the potential to deal more damage, as you may do nearly 10k damage in just the first string. So,even if the opponent performs a super counter, you will have already taken their whole one bar.

Another combo we did was the reset one. Perform the exact same combo, but this time, after the sweep,press the triangle again to reset the combo. Now, perform your super rush attack and just look at the enemy’s health bar.