Star Wars Unlimitedhas plenty of ships to take out into space, and Jump To Lightspeed’s entire focus is on space battles and pilots. From massive space cruisers that can dominate your opponent to smaller fighters that can run circles around them, you have a fine selection of ships in your hanger.
So what are you looking for exactly? Perhaps a ship that can streak through the air and take on your opponents in a dogfight? How about a ground vehicle that just keeps getting tankier? Here are the best vehicles that the Jump To Lightspeed set has to offer.

10The Invisible Hand, Crawling With Vultures
Calling In Reinforcements
The Invisible Hand, Crawling With Vultures is a real beauty. This Command Villainy ship costs six resources to play and immediately gives you some value. You can search through the top eight cards of your deck and if you’re lucky enough to draw into a Droid, you can either add it to your hand or play it if it costs two or less.
This can help you get the cards you need during the late game but also help you swarm the field by getting more bodies in your arena. you’re able to also use this ability whenever The Invisible Hand finishes attacking.
9Victor Leader, Leading From The Front
A Small Ship With Buffs
Victor Leader, Leading From The Front is a low-cost ship that can come out at three resources. However, despite its size, it can help beef up your other space units by giving them extra strength and health.
This is best utilized when you’re able to swarm your arena with space units. This way, they can strike harder and apply pressure on your opponent. It will even help them survive more battles along the way. It’s all about the power buffs withDarth Vader’s own personal ship.
8The Starhawk, Prototype Battleship
Discounts All-Around
Despite being a nine-cost vehicle, this ship is worth going into if you want to get a deep discount on any future costs. With six power and nine health, this ship can instantly attack another unitwith the help of the Ambush keyword.
More importantly, while this card is in play, all your costs are cut in half and rounded up. This can save your resources from going bankrupt while trying to swarm your opponent with powerful units. Now you can stay on the dominant side of the game.
7Black One, Straight At Them
Poe Dameron’s Ship
With the right combo, Black One, Straight At Them can be a powerful vehicle at your disposal. Starting off with a power of two and three health, this vehicle gets an additional point of power while upgraded.
This is great since Poe Dameron, I Can Fly Anything is a leader that can be attached to it as soon as you have a resource to spare. Now, Black One not only gets the buff from the leader, but its own inherent buff, and can deal damage to another unit each time it attacks.
6Sabine’s Masterpiece. Crazy Colorful
Matching Colors For Additional Effects
Sabine’s Masterpiece, Crazy Colorful, is one of the most flexible Heroism vehicles in Star Wars: Unlimited. This is because all it needs is the Heroism aspect to slide into a deck. It also has different effects when you attack, depending on what your other aspect is.
Having Vigilance lets you heal your base, Command lets you hand out Experience tokens, Aggression gives it a little extra kick, and Cunning lets you ready or exhaust a resource. Depending on your combination, you can even use two effects at one.
5War Juggernaut
Running Over Everything In Its Path
War Juggernaut is a ground vehicle that gets stronger when other units have been weakened. For each unit with damage in it, War Juggernaut gets an additional power. This allows it to reach a high damage output and strike even the toughest of units.
To make it easier for you, War Juggernaut lets you deal one damage to as many other units as you want when you play this card. So it enters the arena with a good buff and ready to run over anything that gets in its path.
4Blue Leader, Scarif Air Support
Blasting Units In The Ground And Sky
Blue Leader, Scarif Air Support cantake out enemies in the sky. If you need it blasting some ground units, you can play it as one for some additional resources. You also get some experience tokens to turn your blasts to full power.
This card has the Ambush keyword, so you can use it to respond to an immediate threat. So if something is too powerful and causing a mess in the ground arena, it might just be the strike you need to defeat it.
3Stolen AT-Hauler
A Fun Vehicle
It’s a game of hot potato with Stolen AT-Hauler in play. This card can come out at three resources, making it a cheap vehicle with plenty of good stats for those early-game skirmishes.
The fun begins when this vehicle gets defeated. You have to choose an opponent who now gets to play this vehicle for free from your own discard pile. Then, it’s just a matter of passing it back and forth while trying to make headway in the fight.
2Executor, Might Of The Empire
A Swarm Of Units
Executioner, Might of The Empire is a massive ship with a whopping 12 power and 12 health. It is also a capital ship, which leaves it open to certain discounts from leaders like Admiral Piett. This vehicle has Overwhelm, which pairs perfectly with its high power.
The mightiest of this vehicle’s abilities is not just its power, but its ability to spit out Tie Fighter tokens whenever it is played, attacks, or ends up defeated. This lets you swarm your opponent with too many units to handle all at once.
1Devastator, Hunting The Rebellion
A Ship To End Games
Devastator, Hunt The Rebellion is the mightiest vehicle in Jump to Lightspeed. With nine power and six health, taking this ship down is no easy feat. While in play, this vehicle lets you assign all indirect damage that you would dish out through card abilities.
This works out perfectly because the Devastator does four indirect damage the moment it hits the field. This is also even more efficient in games with more than two players. This is because it deals damage to every player’s field.