Summary
Punk Hazard was easily one of the weirdest arcs in One Piece—and that’s saying something. One of the wildest moments in this frozen wasteland was when Trafalgar Law used his Devil Fruit powers to swap everyone’s bodies, throwing the Straw Hats into pure chaos—and, let’s be honest, comedy gold.
In theOne Piece Card Game, the Royal Blood set brought in a bunch of characters from this icy mess, making Punk Hazard decks more diverse and unpredictable than ever. Of course, some characters rise above the rest in pure usefulness. So, in this list, we’ve rounded up the absolute best Punk Hazard cards—freaky, frosty, and fully functional.

12Chadros Higelyges (Brownbeard)
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UnlikeWhitebeard and Blackbeard, Brownbeard isn’t one of the prominent characters in the anime. He popped up in Punk Hazard and… well, that’s about it. But plot relevance aside, his card actually punches above his anime weight. It’s a simple and efficient deal: if you have one or fewer characters with 6,000 power or more on the field, Brownbeard gains 1,000 power when attacking.
Not bad for a budget-friendly bruiser. Sure, he won’t carry your entire game, but in the right moment—especially when your board’s looking a little empty—he can step up like the unsung backup singer who suddenly nails the solo.

11Tony Tony Chopper
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This is one of those super useful cards that won’t let you down—especially if you’ve built a deck focused on Punk Hazard orStraw Hat Crew tags, since it fits right into both. It’s a versatile pick that proves its worth in many situations.
You can use it as a quick 2,000-power counter to save yourself in a pinch, or take full advantage of its Blocker ability to protect your leader or key characters like a true guardian angel. Plus, it gains 2,000 power during your opponent’s turn without requiring any action, making it a reliable defender that does its job all on its own.

10Smoker
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Most 5-cost cards with 7,000 power just sit there looking pretty. Smoker, though? He’s got power and personality. First, he comes with the Banish keyword, which means when he smacks the opponent’s Leader, their Life cards go straight to the trash—no dramatic Trigger effects, no surprises, just clean-up duty. But wait, there’s more!
Smoker also lets you stand a rested DON!! card, which is like giving it a quick coffee break. The catch? No more DON!! setting from other character effects that turn. But hey, if you’ve already done your DON!! juggling act beforehand, Smoker just swoops in for the cleanup like a champ in sunglasses.

9Punk Hazard
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It’s no shocker that one of the best Punk Hazard cards is… well, Punk Hazard itself. Or at least the entrance to it, as seen in the illustration—but hey, close enough. Now, this card isn’t a universal fit for every deck.
It only really shines if your Leader is Caesar Clown. Giving one rested DON!! to your Leader or a character each turn might not sound like much, but this Stage card sets you up early like a reliable sidekick. It’s like handing out free energy drinks every turn—doesn’t break the game, but sure keeps things moving smoother than Caesar’s hairstyle.

8The Weak Do Not Have The Right To Choose How They Die
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If there were a contest for the longest card name, this one would take the gold without even breaking a sweat. But don’t let the mouthful of a name fool you—this is one of the most effective event cards out there. you may play it during your turn or even in the counter phase, just to show off. The name sounds intimidating, and the illustration backs it up with full dramatic flair.
Blasting a rested seven-cost-or-less enemy card into oblivion is incredibly satisfying. And doing it during the opponent’s attack? That’s just flexing. This card doesn’t just play the game—it plays mind games too.

7Gum-Gum UFO
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Looking for a cheap, effective, and punchy event card? Gum-Gum UFO is your guy. At just two cost, it drops an enemy’s power by 4,000—turning even the scariest-looking characters into squishy marshmallows. But wait, there’s more! If your Life cards are down to two or less, the card gives a little bonus boost: one of your characters or your Leader gains 1,000 power.
It’s like getting a pity power-up, and honestly, it feels great. And don’t sleep on the Trigger effect—if someone tries to sneak up on you, it can K.O. any 3,000-power-or-less card on the spot. Cheap card, big drama.

6Tashigi
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Annoying opponent effects are the worst—especially when they start wiping your cards off the board like yesterday’s news. That’s where Tashigi comes in, ready to shut that nonsense down. If an effect is about to remove one of your cards, just rest Tashigi and say, “Not today!” It’s a simple move, but wildly effective, like flipping the table without the mess.
On top of that, she’s packing a solid 2,000 power as a Counter in your hand, making her a trusty shield when your Leader or key characters are staring down danger. All in all, she’s like the overprotective friend your deck didn’t know it needed.

5Sanji
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This Sanji card may have Nami’s body, which—let’s be honest—is probably one of Sanji’s lifelong dreams come true. But beyond the questionable wish fulfillment, this card actually pulls its weight. For its low cost, it does a lot, making it a great fit in both Punk Hazard and Straw Hat Crew decks.
It gains 3,000 power during your turn without lifting a finger—just stands there and becomes a threat. Sure, if it’s rested during your opponent’s turn, it loses that bonus and becomes an easy target, but no worries—if it gets K.O.’d, you get to draw a card. Plus, it’s got 1,000 counter power in hand. Stylish, sneaky, and surprisingly useful—classic Sanji.

4Caesar Clown
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If we’re talking Punk Hazard, there’s no skipping the mad scientist boss himself—Caesar Clown. And just like the man, this Leader card is full of chaotic surprises. When attacking, you can return a 2-cost-or-more Punk Hazard character to your hand to K.O. an enemy card with 4,000 power or less—just toss in two DON!! and boom, problem solved.
It’s not just effective, it’s genius-level petty. Bouncing your own card means you may reuse its effect next turn, all while zapping an enemy card off the board. And since you’re doing this while attacking with Caesar, your opponent’s going to start sweating every time he lifts a finger.

3Caesar Clown
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Caesar’s Leader card might be powerful, but his character card isn’t slacking either. In fact, its main trick activates when it gets K.O.’d—how’s that for dramatic flair? When this card bites the dust, you get to play a Smiley straight from your deck, no hand-holding, no payment, just instant gooey chaos.
This puts your opponent in a tough spot: take Caesar out and risk a surprise Smiley ambush, or let him hang around menacingly? And with two Smileys to choose from, things get even spicier—one gains 1,000 power per card in your hand, the other hits the board with 6,000 power and drops an enemy’s power by 3,000. It’s a slime-filled dilemma.