Summary
While a good portion of the online discourse surrounding theNintendo Switch 2has centered around its price, with fans calling onNintendotodrop the price, including during Thursday’s Mario Kart Direct, the other half has centered on the Switch 2 editions ofThe Legend of Zelda: Breath of the WildandTears of the Kingdom.
For starters, theBreath of the Wild Switch 2 edition won’t come with its Season Pass content, requiring players to spend $90 for the complete package. That led to fanscalling the game “Greed of the Wild” and expressing their frustration on social media. If that wasn’t enough,the games will finally introduce a Weapon Durability fix, though it’ll be limited to the Zelda Notes app and is relegated to chance.

Now, in the latest development, it appears the games won’t support the Cloud Save mechanic.
What’s Going On With The Switch 2 Versions Of Zelda?
As first spotted by Eurogamer, a disclaimer onthe product page for the Switch 2 editions of the most recent mainline Legend of Zelda games notes that cloud saves for data backups seemingly won’t be available.
“Please note: this software does not support theNintendo Switch Onlinepaid membership’s Save Data Cloud backup feature,” the page reads.
For whatever reason, this seems to be an issue plaguing the U.S. and UK copies of the game,as the Japanese product pagestates that an NSO membership will grant access to the save data storage service — a machine translation of cloud saves.
Additionally, as Eurogamer also noted, no other Switch 2 game has this same disclaimer. For instance, bothMario Kart WorldandMetroid Prime 4don’t have one, and neither doesthe Switch 2 edition of Kirby and the Forgotten Land.
It’s created a rather weird situation where players can import an existing save file, though they won’t be able to back it up to the cloud, or create a new save file and still not be able to have a backup. It’s also another perceived “knock” against a franchise that has received a fair share of lumps ahead of its re-release.