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Doom: The Dark Ages’s Slayer has returned from the grave, and he’s feeling extra spry. And what does the Doom Slayer do when he’s feeling frisky? He murders demons, of course. The Resurrection is another open-ended chapter. You’ll be able to move in any direction you choose and tackle objectives in any order.
Along the way, you’ll need to locate the many collectibles spread around this expansive map. Much like the Siege stage, this one also has Artillery Cannons and Wolf Statues to locate. We’ll tell you where to find all of them. We’ll show you how to get into the hidden areas, and detail where every item is located.

The Resurrection
For the purposes of this guide, we’re going to circle the map by following the eastern wall all around this stage. For the sake of navigation,we’re considering the starting location to be the “southern” point of the map. We will need to divert here and there, but the idea is to try to travel along the perimeter in a counterclockwise direction.
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Demonic Essence At Beginning Of The Chapter
Right at the beginning of the stage, you are going to engage in shutting down one of the Siege Towers.You’ll need to fight two Mancubuses, dozens of shield soldiers, a Revenant, a Hell Knight, a Pinky Rider, a Cyber Demon, and two Whiplash demons. Once you clear out the majority of these demons, the Revenant Boss will attack. Kill it to get a Demonic Essence.
The Treasure Chest Behind The Force Field
We’re going to be traveling along the right side of the map, so take the path on your right. After scooping up the gold, you’ll find yourself in an area with one of those demonic trees. Once you shield rush through it, you will beattacked by a Vagary Demon. After you defeat it, you will then beswarmed by two Cosmic Barons.You’ll want to unload your most powerful weapons into one of them right away so that you don’t have to go 2 on 1 for long.
The Pile Of Gold In The Cave
Just down a hallway from the room with the treasure chest behind a force field, you’ll findtwo spiked platforms that are rising and slamming down. Hop onto one of them to get the gold lining the area above. Then, jump down: you’ll see a boarded-up pathway. Slam through it, and you will find two piles of gold inside.Get back on the spiked platform nearest to the exit, then jump across to leave this cavern. You will follow a trail of gold right to a Siege Tower.
The Southeast Siege Tower And The Demonic Essence
This Seige Tower encounter is stuffed with some of the most powerful demons. There’ll beArachnotrons, Revenants, Hell Knights, Mancubuses, a Cosmic Barron, and two Acolytes. Personally, I think it is worth using the B.F.C. on the Acolytes, but then again, I find them to be the most annoying enemies to fight in the game, so your mileage may vary.
The Northeast Siege Tower And Artillery Cannon
You won’t have to travel far before you locate the next Siege Tower. This next encounter featuresShield Soldiers, Arachnotrons, Komodo demons, Cyberdemons, Revenants, and Imp Stalkers. While this is a relatively strong batch of enemies, the berserk rune is present at the entrance, which means you should be able to make quick work of all of these goons.
Once you have cleared out the area around the northeast Siege Tower,look to the center of this area. You’ll find an Artillery Cannon. Shield Charge through it and you’ll get a little more gold.

Blue Key And Life Sigil
Jump into the water, swim to the bottom and look for the trail of gold leading to a lever. Pull the lever, revealing the glowing gears, then swim back to the top. Throw your shield into the gears.Go swimming under the gate you just raised. Hop out of the water and follow the gold trail. In the area with the fireballs, jump down, and Shield Charge through the barricaded gateway.
With the key in hand, head to the other end of the arena from the blue key, and you’ll be facing a locked gate that you can now open. Open it up, follow the trail of gold straight to a Life Sigil.

The Sentinel Shrine
Follow the pathway north, and you’ll have an Arachnotron and Revenant on your right, and a Pinky Rider with a Whiplash demon on your left. Take them out. Now, we’re going to diverge for a moment, near where you fought the Pinky Rider, andfollow the gold to a Sentinel Shrine.
The Gold Cache And Ruby South Of The Sentinel Shrine
From here, we’re going to follow the path south. On your right, you’ll see a gate locked with a blue key - ignore that for a second. Instead, keep heading south, find the barricaded path, burst through it, and grab the gold. Now, head back to that locked gate and enter. You will be trapped in here and you’ll have to fighttwo Whiplash demons and a Mancubus. Once you kill them, you’ll get a Ruby.
Unlocking The Underground Area
After grabbing the Ruby, we’ll get back on the path. Follow the right side of the perimeter up to a group of plasma shield soldiers. After you take them out, look for a nearby lever. Pull it, and you will open up an underground area.
The Maykr Drone Toy In The Underground Area North Of The Sentinel Shrine
Hop down to the bottom of the well. From there, climb up to the second level, and toss your shield at the glowing blue gear across the room. Hop down,head under the raised gate, and follow the tunnel to the end. You’ll get the Maykr Drone Toy.
The Life Sigil In The Underground Area North Of The Sentinel Shrine
Once you grab the toy, head back the other way and Shield Charge through the wall. Head to the end of this tunnel and pull the lever. Now, go back into the main area, and the central platform will have been raised.Underneath, in a shallow well, is another Life Sigil.
The Treasure Chest And Cultist Circle In The Underground Area North Of The Sentinel Shrine
Now, climb to the second floor again, and throw your shield into another pair of blue gears. Hop down, enter the room you just opened up, and crank the wheel. This will fill the chamber with water. Swim up, and jump into the only open tunnel. Inside, you’ll find a group of Cultists. After killing them, head to the end of the hall and pull another lever.You’ll now be able to grab the treasure chest from the lift.
Walk through to the other side, climb up the wall, break the chain, and a path forward will drop. Jump across the gap and climb the wall to get back to the surface. Once you get there,a squad of shield soldiers and two Acolytes will be waiting for you.

The Nearby Caches Of Gold And Another Cultist Circle
Once you’ve cleared out the underground area, look for an entryway southwest of the lever you pulled to open the underground section up. Follow that path south and you’ll fight an Arachnotron.Once you kill them, grab all that gold.We’re going to turn around and follow this same path north. You’ll find another circle of Cultists up here. Head up the nearby climbable wall next to the Cultists to get some gold, head back to where the cultists were, then follow the path north.
The Artillery Cannon With A Pathway Underneath
Once you hit another trail of gold, climb the wall on your left. Head straight, and destroy the Artillery Cannon. This will reveal a passageway underneath.
The Life Sigil In The Area Under The Artillery Cannon
Hop down, and explore the area underneath. You’ll fight two Hell Knights. In the room where you fought them, break through the marked wall with a Shield Charge. There’s aLife Sigil behind that wall.
The Cycler Skin In The Area Under The Artillery Cannon
Now, back out into the room where you fought the Hell Knights, andlook for the statue with an item in front of it.That is a skin for your Cycler. Jump on the launch pad, and you will pop out up top. Take a right, and you will be back on the path.
From here, keep heading north, and follow the next trail of gold up an earthen ramp. Watch out, there is a tank waiting to shoot you up above. Push forward after killing the tank. Kill the shield soldiers, thenthe Mancubus Leader to remove the empowered state,and then take out two Arachnotrons in this area. Doing so will complete the encounter.

The Artillery Cannon In The Northernmost Point Of The Map
Once you’ve cleared out the demons in the area, head to the northern point of this area (and the map in general) to find an Artillery Cannon. Destroy it and get the gold resting underneath.Look above the canon, you should see a wolf statue. Destroy it with a shield throw.
The Life Sigil Near The Northmost Artillery Cannon
Once you’ve destroyed the canon, head down the path that is west of it. At the end of this path is a Life Sigil. After picking this Life Sigil up,you’ll be attacked by a Battle Knight.
The Remaining Wolf Statues In The Area
There is a ramp that goes under a part of this area. It connects the pool of blood where you fought the Plasma Shield Soldiers, with the heart of this arena. Partwaydown this path is another Wolf statue. Destroy it.
There is another wolf statueabove the tunnel. It is a little southeast,but still in the same combat arena. At this point, counting the one next to the Artillery Cannon, you should have three wolf statues destroyed.

The Wraithstone And The Cultist Circle
Head along the pathsouth of the Life Sigil path, and you’ll head into an area with the Wraithstone. You’ll need to destroy the four wolf statues before you’ll be able to obtain it. Head into the back room, and you’ll find a pile of gold, a Cultist Circle, and a Wolf Statue. Head back and grab the Wraithstone.
The Ruby In The Northern Part Of The Map
Having left the Wraithstone area, keep following the wall on your right, it will take you to a pile of gold. Hook around the next area, don’t climb up the wall (it just leads to the cannon you’ve already destroyed), and you’ll end up in an area with another one of those demonic trees. Bust it open.You’ll now face an Aggadon Hunter and a Cyber Demonat the same time. Once you’ve defeated them, grab the nearby Ruby.
I killed the hunter first while shielding myself from the Cyberdemon’s bullets by positioning myself behind the nearby massive chained anchor.

Demonic Essence
The final big battle you’ll encounter hasthree Tanks, a Mancubus, dozens of Shield Soldiers, a Hell Knight, multiple Imp Stalkers, Stone Imps, a Pinky Rider, a Cacodemon Hybrid, and it all caps off with a battle against a Komodo demon. A good way to start this battle is to circle the arena and take out the tanks, as you don’t want them blasting your backside. From there, you should be able to isolate the majority of these demons by picking away at them from the outskirts of the arena.
The Yellow Key, Codex, And Cosmic Baron Toy
Head South, follow the gold trail up, and you’ll be facing the yellow key.Grab it, jump down, enter through the locked gate, grab the Cosmic Baron Toy and the Codex. Now, head back to where you destroyed the artillery Cannon that led to the underground passage, it is just a little northeast of where you found the Codex. Climb up, open the gate, and get the Treasure chest.
You can also head back down into the underground area and unlock a gate with the yellow key that is hidinga B.F.C Bolt.
Time To Mount Your Dragon And Leave
When you are ready to go, follow the right side of the map again. This will lead you through the small section you will have yet to have cleared out. You’ll kill some Shield Soldiers and a bunch of tanks.There is a small trail of gold for you to pick upafter ripping and tearing through all the demons, that will lead you right to the area where your dragon is.
Check your Automap. You should have everything exceptyou should be missing one collectible and one secret. If you have more gold left to get, or anything else, you’ve missedsomething.
The Dragon Section
This is pretty simple. You’ll fly through a tunnel lined with spike traps. Near the end of it, you’ll encounter the demon ship.Accelerate and chase them down.Destroying it is one of your challenges. Thankfully, since the cave is pretty tight, you should be able to get a bunch of clear shots off.Don’t be overly concerned about hitting spikes, just worry about killing the enemy ship.
Once you have destroyed the ship, you’ll end up facing a massive battleship. Just utilize timely dodges to clear the blasts. A perfect dodge of the green energy blasts is necessary for destroying each component. The most notable aspect is the final turret. It shoots fast-traveling energy blasts exclusively. So,once you see the energy bolt forming, wait a half-second, then dodge.
The final turret’s blast travels too fast for you to react to, so you really need to time it based on the initial charge.
The Final Codex
Once you have lowered Kreed’s Ship’s defenses, touch down, and hop off your dragon. You’ll be facing the entrance to the ship,turn around, and you’ll see the Codexhovering above the ship’s backend. Grab it, and you will have completed every challenge, obtained every collectible, and found every secret.
However, the stage won’t be completed yet. Head inside, kill the Maykr Drones (they don’t put up much of a fight), and progress through the final doors to confront Maykr Kreed himself. Justmake sure you heal up as much as possible before you pass through the final set of doors.For a complete guide on that fight, follow our guide down below!